AI Insights · Timothy · October 2021
Top 5 Shooter Games in Latin America Q3 2021: Unified Platform Performance
Discover the performance trends of the top 5 shooter games in Latin America for Q3 2021, highlighting weekly downloads, revenue, and active users.
In the third quarter of 2021, the shooter game market in Latin America saw significant activity across the top 5 games on a unified platform. Data from Sensor Tower provides a detailed look at weekly downloads, revenue, and active users for Free Fire, Sniper 3D: Gun Shooting Games, PUBG MOBILE, Call of Duty®: Mobile, and DEAD TARGET: FPS Zombie Games.
Free Fire from Garena International I Private Limited showed impressive performance throughout the quarter. Weekly revenue peaked around $2.4M at the end of June and remained above $1.9M throughout the period. Weekly downloads varied, with a notable spike to 4.2M in the final week of September. Active users started at 80.5M in late June but saw a gradual decline to 72.1M by the end of the quarter.
Sniper 3D: Gun Shooting Games by Wildlife Studios maintained consistent revenue, fluctuating between approximately $29K and $35K weekly. Downloads were steady, reaching a high of 489K in mid-July before settling around 347K by the end of September. Active users saw a slight decline from 2.48M in late June to 2.12M in late September.
PUBG MOBILE, published by Tencent Mobile International Limited, experienced varied revenue, peaking at $368K in mid-July and generally staying above $168K. Download trends showed growth from 197K in late June to 450K by the end of September. Active users fluctuated around 2.1M, ending the quarter with a slight increase to 2.27M.
Call of Duty®: Mobile by Activision Publishing, Inc. saw weekly revenue peaking around $648K at the end of June, with fluctuations throughout the quarter, ending at $526K. Downloads were consistent, with a significant rise to 438K in the last week of September. Active users remained around 4.5M to 5M, with a small dip to 4.3M mid-quarter.
DEAD TARGET: FPS Zombie Games from VNG Game Studios had steady revenue around $5.7K to $6.8K weekly. Downloads saw a peak of 352K in mid-July but declined to 155K by the end of September. Active users mirrored this trend, starting at 1.39M in late June and decreasing to 972K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.